Break free of her grip and it's mythology as usual as you're propelled through the world, dissolving grunts into crimson mist with your Blades of Chaos, killing off larger, named foes via the series' divisive QTE finishing moves, and hauling yourself through the scenery by latching onto the glinting hook points. Despite the huge number of ways to rip and rend your opponents, the action is increasingly without meaning or a broader purpose.Īscension begins with just such a gruesome scene: protagonist Kratos, chained atop a stone column, is being tortured by one of the Furies, a repugnant netherworld goddess who raises her arms to flatter her breasts before seeping attack bugs from her pores. The God of War series is beginning to stray from its source material as each new tale in the series presents us with fresh gods and monsters to batter and revile, but their theme is always unwavering vengeance, and their style is always gore, fortissimo gore. This prequel maintains the myth, just, but does little to embellish it. God of War brought the myths (or, at least, the spirit of the myths) to video games, and Sony's series has remained true to its source, presenting the guts and glory of the ancient Greeks in perhaps their most spectacular and garish form yet. From the loose oral-poetic tradition of their origins through literature, sculpture, painting and, more recently, theatre and film, the towering cast of Olympus has never strayed far from the western consciousness - these myths maintain their power even though their relevance as religious instruction faded long ago. The Greek myths, those vivid tales of gods and monsters, have been retold through the centuries via whatever artistic medium is popular at the time.
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Although technological advances are very expensive, it's easy to imagine how investing in a few key areas, such as engines, stealth, and lasers, might lead the a kind of super ship. However, advances in science has immediate impacts. The demo I played is too short for any of the city building to have much of an impact, similar to how diplomacy with other factions isn't emphasized very much. Other strategic consideration include scientific research to improve your ship technology and building cities on various planets for additional resources. For example, there's one mission where you have to escape a fleet of attacking ships, and another where you have to escort a vessel to safety. There is some mission variety in the demo I played. The lave also gets you some extra influence on the planet you're vacationing on and repairs your ships for free. Other factions make their moves and you get resources from your planets. Once your crew gets worn out, you have to take shore leave somewhere. I met with a long string of successful missions, and the only thing that reigned me in was my crews fatigue level. My strategy was to use the heavy ship to draw attention, while my lighter stealth ship stayed on the fringes to "snipe" unsuspecting vessels. My second ship was slower, but had heavy armor and devastating short range guns. I chose to outfit one of my ships with powerful long range weapons, a stealth module, and fast engines. Your strategy largely depends on the kinds of upgrades you've selected for your ships. Scoring (or sustaining) a critical hit could damage a key system like engine or weapons, leaving your ship limping until it can find a place to safely repair. Asteroids can be used for cover, although some weapons can bypass them depending on how dense the field is. You battle it out in a field, littered with asteroids and other potential hazards. Whether it's defending a science station or driving pirates away from a planet's orbit, you should be prepared for a fight.Ĭombat uses the hex grid from the recent Civilization games, combines it with a touch of X-COM: Enemy Unknown tactics, and sets it in outer space. But, no matter what direction you choose, combat is always a factor. In any case, you could either end up with a small fleet of heavy hitters, or a large fleet of fast but fragile ships. Some of these upgrades impact a ship's performance in other ways, such as how adding extra armor will slow down your spacecraft. From there, you use your limited resources to add modules for different abilities and upgrades. Unless you have a faction bonus, you start with two ships. You have a great deal of freedom when it comes to ship customization. Victory goals include getting over half the galaxy to join your alliance, being the first to max out technology, having the highest population, or building all the Wonders. The clear emphasis of the game is in customizing a fleet of ships and using it to travel from planet to planet, doing favors to win influence until they join your alliance. It doesn't appear as though Affinity has much bearing on diplomacy the way it does in Beyond Earth, but that could change in the final version of the game. At the start of Starships, players must select a leader and an Affinity, with each providing a starting bonus. Harmony ended up assimilating to the alien environment through genetic engineering, while Supremacy used cybernetics to strengthen humanity against a hostile world, and Purity strove to preserve the human race without tampering with it. So, it's no surprise that it borrows a great deal from the game, including the same faction leaders and three Affinities: Harmony, Supremacy, and Purity. Starships is a continuation of Beyond Earth, where you've successfully established a flourishing civilization on an alien world and are now ready to head out to the stars, except this time not as refugees. After that, your fleet launches out to the stars, where you'll encounter other human colonies, then deal with them diplomatically or using force. So, space vessels that were originally designed for exploration and diplomacy are also fitted with weapons to deal with whatever threats you may encounter. Beyond that, the signal appears to be a call for help. However, as it turns out, the language is very similar to human, suggesting that it's a remnant of a lost human colony. Sid Meier's Starships begins with a cinematic that appears to be a variation of the Contact victory in Beyond Earth, where your civilization decodes an alien signal from beyond the cosmos. One of the most pervasive online privacy concerns is "fingerprinting," an especially sneaky method that advertisers use to track your activity cross-site, letting them build a uniquely identifiable profile of you without using cookies. While ad-blocking and antitracking plugins are available for Firefox and Chrome, Brave is built to run these features by default.Įvery time you open a new tab, Brave offers you an updated tally of time saved and annoyances blocked. Websites loaded with flashing banners, pop-ups and advertising trackers can slow browsers to a crawl as your device struggles to chew through a heap of extraneous data. The core of Brave's speed is its suite of security and privacy features. With less strain on resources comes less strain on your device's battery life as well. Memory usage by the browser is far below most others, while website loading is far faster (Brave claims a 3-6x faster browsing experience than others on the market). speed' tradeoff is overīrave is hands-down the fastest browser I've used this year on any operating system, for both mobile and desktop. This will help your team give feedback and collaborate faster, so they have a better chance of hitting their deadlines.The 'security vs. To keep projects running smoothly, we recommend pre-authorizing the Filestage browser extension across your organization. But if reviewers need to wait for authorization before sending feedback, it can cause costly delays to their projects. Why we recommend pre-authorizing our extensionĬontent reviews are an essential part of your team’s workflow. If it helps, we’ll be happy to discuss this with your Development, InfoSec, or IT teams. Rest assured that, to support the safe use of our extension, only the minimum required browser security measures are bypassed. This is because the content is embedded within the Filestage platform. This lets users comment on specific parts of the content to make feedback as clear and precise as possible.Īs part of this process, the extension needs to process your cookies and bypass a handful of browser security measures. The Filestage browser extension captures a screenshot of the visible area of a website or interactive HTML file. Further to this, across all 3 browsers, the extension can be automatically updated with the latest security updates. As such, on Chrome and Edge browsers, you can restrict which sites our extension can access. Further to this, since it is published on the Chrome Web Store, Firefox and Edge Add-ons stores, it is also subject to Google's, Mozilla's and Microsoft's strict privacy and security requirements. user activity and website content) to enable you to get your best work approved.įrom a security perspective, our extension is actively managed and is subject to our strict internal security policies, processes and controls. That's why we collect the least amount of data (i.e. Maintaining your privacy and keeping you safe while you use our extension is non-negotiable. But you can't create comments and annotations on pages. *Note: You can still create general comments and submit review decisions without the extension. In less than 20 seconds, you can install the free and secure browser extension and start reviewing live websites.Ĭlick on your preferred browser to install the extension: This allows you to add comments and review live websites, as you already do with other file types. We have built a Filestage extension for the most popular browsers. *HD-SDI connections require 3rd party converters like BlackMagic Design or AJA mini converters. Easy interfacing with high-resolution switchers via VGA, DVI, HDMI or SDI*.Goto 10, Goto 20 and Goto 30 buttons for cue-to-cue rehearsals.Selectable slate image for quick visual clip identification.Time-elapsed and Time-remaining counters.Looping for individual clips or entire playlist.Complete adjustment controls for individual clip gain levels, black levels, saturation, gamma and volume.Infinite image adjustability through sizing, stretching and cropping.Automatic output resolution and aspect ratio settings.Ideal for use in ultra-widescreen applications. 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PlaybackPro sets the standard for professional, high-definition, nonlinear media playback and is tailored to meet the unique demands of live-event experts. New - 64bit PlaybackPro Plus X Public Beta for macOS Catalina now available Shield blazons were an individual's perogative, but when helots were armed as hoplites, they would have been provided with their shields by the state, not have bought them individually. My own theory is that Spartans first introduced the lambda not for Homoioi (full citizens), but for helots that were serving as hoplites, and its usage probably spread from there to the rest of the army. The Mantineians may have adopted the trident of Posidon by the mid 5th century as there is a refrence in Bacchylides to it. It is widely assumed that Sparta was the first state to introduce uniform shield patterns, but the evidence does not bear this out. One philospher's was covered with quotes, another man's had the device of an anchor to demonstate his determination not to retreat. While such state badges seem to have become more common as time went on - the Macedonian Hellenistic states seemed to have regular shield patterns, many states continued with allowing their men to chose whatever badge they desired. He also mentions men from Sicyon carrying the letter sigma as a badge, and the Thebans, as well as their allies, using a club, although the Thebans had used individual shield designs only a few years previously as shown by Plutarch: the man who killed Lysander had a dragon as his emblem. Such shields are attested by Xenophon in the early 4th century BC. However, they changed this personal-preference policy into one of state control, whereby each man carried the same badge - in this case the letter lambda (for Lakedaimon, another name for Sparta). Accused of cowardice (his enemies wouldn't be able to recognise him) he responds that the fly would be the size of a lion when he bore down on his enemy in battle. There is an anecdote which talks of a Spartan who had a life-sized fly for his emblem. This was true even of the Spartans, at least initially. Generally, each hoplite chose his own shield design. The word hoplon did not actually come to mean the peculiar shield associated with hoplites until the end of the 5th century, and even then it was still more often referred to by the more generic name "aspis". I use "Greek" in a wide sense including Greek-influenced Italian states such as Campania, from where most late 4th century depictions of hoplons come from. Most of the shields shown here are "hoplons", a few are peltas or similar, there are also a few parablemata (shield aprons) unless noted all are carried by warriors on foot rather than mounted. There are 200-odd patterns here at the moment, and more get added slowly as and when I get the time, but it's a slow job. These shield patterns have been garnered mostly from books on vases and other items of pottery in museums around the world. This collection is mainly intended to help wargamers painting their Greek armies. This page last modified: October 17, 2000 I chose a middle ground for values that would work the best overall. The tracer tends to undershoot at lower angles and overshoot at steeper angles. Practice in the firing range first to get a hang of it. The tracer is not 100% accurate, err on the side of caution when aiming.Tested and confirmed working on multiple computers 4/21.It may work in other player slots but it is sketchy at best. The follower code only works reliably (during my tests) if you are the one hosting the match.Do this slowly, if you go too fast you'll have to restart the process again for whichever you pressed. 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Remember that train_set_x_orig is a numpy-array of shape (m_train, num_px, num_px, 3). # Example of a picture index = 53 plt.imshow(train_set_x_orig) print (“y = “ + str(train_set_y) + “, it’s a ‘“ + classes)].decode(“utf-8”) + “‘ picture.”) Feel free also to change the index value and re-run to see other images. You can visualize an example by running the following code. After preprocessing, we will end up with train_set_x and test_set_x (the labels train_set_y and test_set_y don’t need any preprocessing).Įach line of your train_set_x_orig and test_set_x_orig is an array representing an image. I have added “_orig” at the end of image datasets (train and test) because i am going to preprocess them. # Loading the data (cat/non-cat) train_set_x_orig, train_set_y, test_set_x_orig, test_set_y, classes = load_dataset() You will build a simple image-recognition algorithm that can correctly classify pictures as cat or non-cat. Thus, each image is square (height = num_px) and (width = num_px). You are given a dataset (“data.h5”) containing: - a training set of m_train images labeled as cat (y=1) or non-cat (y=0) - a test set of m_test images labeled as cat or non-cat - each image is of shape (num_px, num_px, 3) where 3 is for the 3 channels (RGB). %matplotlib inline Step 3: Loading the dataset Import numpy as np import matplotlib.pyplot as plt import h5py import scipy from PIL import Image from scipy import ndimage from lr_utils import load_dataset Step 2: I mport Required dependencies/libraries/packages : Тhen it transmits its data to all the nodes it is connected to.Ĭlick on the link below to visit colab and click on File, then New Python 3 Notebook. Each individual node performs a simple mathematical calculation. Data comes from the input layer to the output layer along with these compounds. Neurons in each layer are connected to neurons of the next layer. Neurons are located in a series of groups - layers (see figure below). Neural networks consist of individual units called neurons. This concept arose in an attempt to simulate the processes occurring in the brain by Warren McCulloch and Walter Pitts in 1943. It is a machine learning algorithm, which is built on the principle of the organization and functioning of biological neural networks. Let’s see a bit of theory about Neural networks and Logistic regression Neural Networks This cat classifier takes an image as an input and then based on regression techniques, it predicts whether the image contains a cat or not with 70% accuracy and the tools used will be Jupyter Notebook and the code is written in python. In this blog, we will be covering up the concepts of using the logistic regression along with neural networks, applying forward and backward propogation and then applying them to the practice in order to build your image recognition system i.e a cat classifier in this case. Building a Logistic regression Using Neural Networks: Cat vs Non-Cat Image Classification
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